a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

for Your Hands

Elegant Gloves

THE word in haute couture. Also useful for shadowy dealings. One must be prepared.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Affinity for Water

You are comfortable in and around the water.

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Sense of Direction

You have a good sense of where you are in the City.

Obsession with Eggs

You keep thinking about eggs. Maybe just one egg.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Tale of the Ghost Chimes

Did Ghosts create these chimes? Do they call Ghosts? Are the the songs of Ghosts?

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Hints of Memory

Beginnings: Stranger in a Familiar Place

In the Gardens of Jangle STARTING AREA // create a character here. And then....  This area is only visible if you have a Stranger Quality > 0.

Something tickles at your mind. A thought goes twining like the tendrils of a squash-vine.

What did you almost remember?

Choices on cards may change as you do.

WAY card w Hints of Stories. // Be sure After beginnings can find Ghost and Egg starting points.

Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

A feeling of wood in your hands?

The silkiness of sanded wood, or the softness of petals, or the solidity of a growing branch...

Other people?

You have a sudden sense of others' presence. Who? Where? Here? When?

No.

You don't want to remember! You want to be free to discover anew.


Laughter and motion

Dancing, balancing, and a crowd of friends and family in a glorious, flower-filled meadow. No faces are visible in your mind.

Your heart swells suddenly with a sense of loss. Were those Furfolk? Where did they go? Did that happen or is just your imagination?

0 change points, 7 more needed to reach level 7.

Fortitude has not changed from 6 because it's higher than 3.

2 change points, 2 more needed to reach level 4.

Discovering your Way: An Explorer? has not changed from 3 because it's higher than 2.

Stories of the People: Furfolk has not changed from 4 because it's higher than 2.


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

for Your Hands

Elegant Gloves

THE word in haute couture. Also useful for shadowy dealings. One must be prepared.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Affinity for Water

You are comfortable in and around the water.

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Sense of Direction

You have a good sense of where you are in the City.

Obsession with Eggs

You keep thinking about eggs. Maybe just one egg.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Tale of the Ghost Chimes

Tale of the Ghost Chimes The Echo of Forgotten Notes

Did Ghosts create these chimes? Do they call Ghosts? Are the the songs of Ghosts?

Tale of the Ghost Chimes: The Echo of Forgotten Notes

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Your Way in the Garden

Unlocked with a stranger 2 - you have 2; Unlocked when The Way is:

the way is open (you have this)

People of a Future Past

Unlocked with a stranger 2 - you have 2; Unlocked when Tribe is:

Some parts of your past can neither be remembered nor forgotten...

Rewriting It All

This Card will either RESET all your qualities or DELETE your character...

Always

Always

Hedgerows and Privet Fences

Perhaps bit of  walk will help clear your mind after an Echo of Ghosts...

The Neighbors

Perhaps your neighbors know something about you...


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

for Your Hands

Elegant Gloves

THE word in haute couture. Also useful for shadowy dealings. One must be prepared.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Affinity for Water

You are comfortable in and around the water.

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Sense of Direction

You have a good sense of where you are in the City.

Obsession with Eggs

You keep thinking about eggs. Maybe just one egg.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Tale of the Ghost Chimes

Did Ghosts create these chimes? Do they call Ghosts? Are the the songs of Ghosts?

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


An Evening in the Travelers' Quarter

In the Gardens of Jangle STARTING AREA // create a character here. And then....  This area is only visible if you have a Stranger Quality > 0.

You take yourself off to a pub for the evening. The Flying Pig is a fine place for news, fights, trades, and excellent libations.

You will not always see the same choices on cards... nor results.

Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

A very good brew

This an excellent beer, better than the usual. Perhaps you could make something like it.

The chatter of travellers

You lean back on your bench, listening to the flow of dialects, news of discoveries, rumors of ghosts in the Fenwold...

It's far too mellow tonight

Clearly this place needs shaking up tonight.

How dare he be so rude to the wench?

She's not really your business, for all that she looks like that cousin. Doesn't matter. She clearly doesn't like the "attentions" from that patron.

Done for the evening

A straightforward challenge

A quiet drink, and you are ready to go home. Nothing was accomplished by coming here tonight, but perhaps nothing needed to be.

            0
            You need Fortitude 0 (you have 6)

            0
            Unlocked with Fortitude 0 - you have 6


Slightly tipsy but relaxed?

A straightforward challenge

You make it home after a few wrong turns. But that narrow miss with that character in the alley! ...What was that about, anyway?

1 change point, 6 more needed to reach level 7.

Fortitude is increasing...

You succeeded in a Fortitude challenge! (Simple challenges mean you don't learn so much.)


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

for Your Hands

Elegant Gloves

THE word in haute couture. Also useful for shadowy dealings. One must be prepared.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Affinity for Water

You are comfortable in and around the water.

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Sense of Direction

You have a good sense of where you are in the City.

Obsession with Eggs

You keep thinking about eggs. Maybe just one egg.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Tale of the Ghost Chimes

Did Ghosts create these chimes? Do they call Ghosts? Are the the songs of Ghosts?

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Always

Always


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

for Your Hands

Elegant Gloves

THE word in haute couture. Also useful for shadowy dealings. One must be prepared.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Affinity for Water

You are comfortable in and around the water.

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Sense of Direction

You have a good sense of where you are in the City.

Obsession with Eggs

You keep thinking about eggs. Maybe just one egg.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Tale of the Ghost Chimes

Did Ghosts create these chimes? Do they call Ghosts? Are the the songs of Ghosts?

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Out and About in Jangle

In the Gardens of Jangle STARTING AREA // create a character here. And then....  This area is only visible if you have a Stranger Quality > 0.

You are restless. Perhaps it is the sun, or your lack of memory, but you feel a great need to get out.

The choices on this card may change as you do. They also have a wide range of effects, but if you miss one here, you will have other chances to develop those qualities.

WAY & quirks, plus BASIC (Affinity for Water, Inclination to Garden, Sense of Direction) or more Stories of the People

Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Change your mind and stay home

You can ease your restlessness with books, art, or a newspaper. Imagination is everything.


Strange news

The newspapers are known less for stories than for opinions and terrible cartoons. There's information to be gleaned, regardless.

The Artisans Council is under pressure from the Merchants Guild—-hardly a surprise. Several Dryskins are trying to break away from the Guild of Fisherman. An eccentric Featherkin is trying to get permission for rope bridges in the Canals District.

And tucked in a book is a small etching of a Furfolk woman. She looks familiar, maybe even a bit like you.

Stories of the People: Dryskins has not changed from 4 because it's higher than 2.

Stories of the People: Featherkin has not changed from 4 because it's higher than 2.

0 change points, 5 more needed to reach level 5.

Discovering your Way: A Maker? has not changed from 4 because it's higher than 3.


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

for Your Hands

Elegant Gloves

THE word in haute couture. Also useful for shadowy dealings. One must be prepared.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Affinity for Water

You are comfortable in and around the water.

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Sense of Direction

You have a good sense of where you are in the City.

Obsession with Eggs

You keep thinking about eggs. Maybe just one egg.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Tale of the Ghost Chimes

Did Ghosts create these chimes? Do they call Ghosts? Are the the songs of Ghosts?

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Always

Always


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

for Your Hands

Elegant Gloves

THE word in haute couture. Also useful for shadowy dealings. One must be prepared.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Affinity for Water

You are comfortable in and around the water.

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Sense of Direction

You have a good sense of where you are in the City.

Obsession with Eggs

You keep thinking about eggs. Maybe just one egg.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Tale of the Ghost Chimes

Did Ghosts create these chimes? Do they call Ghosts? Are the the songs of Ghosts?

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


At Home Today

In the Gardens of Jangle STARTING AREA // create a character here. And then....  This area is only visible if you have a Stranger Quality > 0.

Home's supposed to be familiar. Time to reacquaint yourself with it.
Choices on cards may change as you do.

Earn Secrets, Oddments, stamped coins. Also a bit about yourself.

Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

A stack of papers

Luck

Watch for the fall of a card.

A matter of luck: the odds are against you here.

Maybe you can find a reason for an Echo of Ghosts in this pack of notes?

An old chest

Luck

Watch for the fall of a card.

Old and warmly polished, you think it was your grandfather's. Maybe.

Clear away cobwebs

Luck

Watch for the fall of a card.

Sweep up. Perhaps you'll find some clues?


Well, that's nicer.

Clear away cobwebs

Luck

Watch for the fall of a card.

One room done. You have sense of partial satisfaction, anyway.

You were unlucky. Better luck next time...


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

for Your Hands

Elegant Gloves

THE word in haute couture. Also useful for shadowy dealings. One must be prepared.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Affinity for Water

You are comfortable in and around the water.

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Sense of Direction

You have a good sense of where you are in the City.

Obsession with Eggs

You keep thinking about eggs. Maybe just one egg.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Tale of the Ghost Chimes

Did Ghosts create these chimes? Do they call Ghosts? Are the the songs of Ghosts?

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Always

Always


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

for Your Hands

Elegant Gloves

THE word in haute couture. Also useful for shadowy dealings. One must be prepared.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Affinity for Water

You are comfortable in and around the water.

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Sense of Direction

You have a good sense of where you are in the City.

Obsession with Eggs

You keep thinking about eggs. Maybe just one egg.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Tale of the Ghost Chimes

Did Ghosts create these chimes? Do they call Ghosts? Are the the songs of Ghosts?

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Out and About in Jangle

In the Gardens of Jangle STARTING AREA // create a character here. And then....  This area is only visible if you have a Stranger Quality > 0.

You are restless. Perhaps it is the sun, or your lack of memory, but you feel a great need to get out.

The choices on this card may change as you do. They also have a wide range of effects, but if you miss one here, you will have other chances to develop those qualities.

Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Change your mind and stay home

You can ease your restlessness with books, art, or a newspaper. Imagination is everything.


Strange news

The newspapers are known less for stories than for opinions and terrible cartoons. There's information to be gleaned, regardless.

The Artisans Council is under pressure from the Merchants Guild—-hardly a surprise. Several Dryskins are trying to break away from the Guild of Fisherman. An eccentric Featherkin is trying to get permission for rope bridges in the Canals District.

And tucked in a book is a small etching of a Furfolk woman. She looks familiar, maybe even a bit like you.

0 change points, 5 more needed to reach level 5.


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

for Your Hands

Elegant Gloves

THE word in haute couture. Also useful for shadowy dealings. One must be prepared.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Affinity for Water

You are comfortable in and around the water.

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Sense of Direction

You have a good sense of where you are in the City.

Obsession with Eggs

You keep thinking about eggs. Maybe just one egg.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Tale of the Ghost Chimes

Did Ghosts create these chimes? Do they call Ghosts? Are the the songs of Ghosts?

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Always

Always


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

for Your Hands

Elegant Gloves

THE word in haute couture. Also useful for shadowy dealings. One must be prepared.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Affinity for Water

You are comfortable in and around the water.

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Sense of Direction

You have a good sense of where you are in the City.

Obsession with Eggs

You keep thinking about eggs. Maybe just one egg.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Tale of the Ghost Chimes

Did Ghosts create these chimes? Do they call Ghosts? Are the the songs of Ghosts?

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


A Blustery Day

In the Gardens of Jangle STARTING AREA // create a character here. And then....  This area is only visible if you have a Stranger Quality > 0.

Wind during the Season of 0? Anything might happen.

As you change, so might the options and outcomes from this card.

// Based on Fort Cur Pass but earns various Stories or Ways at random //

Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Too much force!

You consider pressing forth against the gale, but choose instead a cosier place. Of course, the wind may sometimes blow you off course...


Time for a mug of something

At Home Today

Home's supposed to be familiar. Time to reacquaint yourself with it. <br />[Choices on cards may change as you do.]

You have no trouble making it home, today. Perhaps you will have a mug of tea or poke about your half-remembered belongings while the wind passes.


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

for Your Hands

Elegant Gloves

THE word in haute couture. Also useful for shadowy dealings. One must be prepared.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Affinity for Water

You are comfortable in and around the water.

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Sense of Direction

You have a good sense of where you are in the City.

Obsession with Eggs

You keep thinking about eggs. Maybe just one egg.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Tale of the Ghost Chimes

Did Ghosts create these chimes? Do they call Ghosts? Are the the songs of Ghosts?

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Whfft!

An old chest

Luck

Watch for the fall of a card.

A matter of luck: the odds are against you here.

At Home Today

In the Gardens of Jangle STARTING AREA // create a character here. And then....  This area is only visible if you have a Stranger Quality > 0.

Home's supposed to be familiar. Time to reacquaint yourself with it.
Choices on cards may change as you do.

Old and warmly polished, you think it was your grandfather's. Maybe.

Nothing here but a moth and an old sweater, apparently.


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

for Your Hands

Elegant Gloves

THE word in haute couture. Also useful for shadowy dealings. One must be prepared.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Affinity for Water

You are comfortable in and around the water.

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Sense of Direction

You have a good sense of where you are in the City.

Obsession with Eggs

You keep thinking about eggs. Maybe just one egg.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Tale of the Ghost Chimes

Did Ghosts create these chimes? Do they call Ghosts? Are the the songs of Ghosts?

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Always

Always


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

for Your Hands

Elegant Gloves

THE word in haute couture. Also useful for shadowy dealings. One must be prepared.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Affinity for Water

You are comfortable in and around the water.

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Sense of Direction

You have a good sense of where you are in the City.

Obsession with Eggs

You keep thinking about eggs. Maybe just one egg.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Tale of the Ghost Chimes

Did Ghosts create these chimes? Do they call Ghosts? Are the the songs of Ghosts?

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Hints of Memory

In the Gardens of Jangle STARTING AREA // create a character here. And then....  This area is only visible if you have a Stranger Quality > 0.

Something tickles at your mind. A thought goes twining like the tendrils of a squash-vine.

What did you almost remember?

Choices on cards may change as you do.

Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

A feeling of wood in your hands?

The silkiness of sanded wood, or the softness of petals, or the solidity of a growing branch...

Other people?

You have a sudden sense of others' presence. Who? Where? Here? When?

No.

You don't want to remember! You want to be free to discover anew.


Other paths

You shrug off the your past firmly (you hope).  Time to plant your own garden—or forest—of new memories.

0 change points, 4 more needed to reach level 4.

Discovering your Way: A Changer? has not changed from 3 because it's higher than 2.

2 change points, 2 more needed to reach level 4.

1 change point, 6 more needed to reach level 7.

2 change points, 4 more needed to reach level 6.

Passion has not changed from 5 because it's higher than 3.

4 change points, 1 more needed to reach level 5.

Curiosity has dropped to 4!


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

for Your Hands

Elegant Gloves

THE word in haute couture. Also useful for shadowy dealings. One must be prepared.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Affinity for Water

You are comfortable in and around the water.

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Sense of Direction

You have a good sense of where you are in the City.

Obsession with Eggs

You keep thinking about eggs. Maybe just one egg.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Tale of the Ghost Chimes

Did Ghosts create these chimes? Do they call Ghosts? Are the the songs of Ghosts?

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Always

Always


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

for Your Hands

Elegant Gloves

THE word in haute couture. Also useful for shadowy dealings. One must be prepared.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Affinity for Water

You are comfortable in and around the water.

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Sense of Direction

You have a good sense of where you are in the City.

Obsession with Eggs

You keep thinking about eggs. Maybe just one egg.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Tale of the Ghost Chimes

Did Ghosts create these chimes? Do they call Ghosts? Are the the songs of Ghosts?

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


A Blustery Day

In the Gardens of Jangle STARTING AREA // create a character here. And then....  This area is only visible if you have a Stranger Quality > 0.

Wind during the Season of 0? Anything might happen.

As you change, so might the options and outcomes from this card.

Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Where does the wind come from?

A very modest challenge

The scent of evergreens, sharp and tangy, spirals and dances in the streets. It lures you.

Too much force!

You consider pressing forth against the gale, but choose instead a cosier place. Of course, the wind may sometimes blow you off course...


A somewhat hidden gathering

Where does the wind come from?

A low-risk challenge

A sharpness of cedar scent twirls with you as you enter a long cloistered way. Boughs loop and cascade among the stone arches. At the far end of the passage, there is a small meeting area where four young Furfolk are gathered. They are telling stories —tall tales, even! Each one features a different sort of Changer...

They invite you to join them, and you do.

1 change point, 5 more needed to reach level 6.

Curiosity has increased to 5!

You succeeded in a Curiosity challenge! (Simple challenges mean you don't learn so much.)

You've gained 1 x Stories of the People: Furfolk (new total 5).

1 change point, 3 more needed to reach level 4.

Discovering your Way: A Changer? is increasing...


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

for Your Hands

Elegant Gloves

THE word in haute couture. Also useful for shadowy dealings. One must be prepared.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Affinity for Water

You are comfortable in and around the water.

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Sense of Direction

You have a good sense of where you are in the City.

Obsession with Eggs

You keep thinking about eggs. Maybe just one egg.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Tale of the Ghost Chimes

Did Ghosts create these chimes? Do they call Ghosts? Are the the songs of Ghosts?

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Always

Always


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

for Your Hands

Elegant Gloves

THE word in haute couture. Also useful for shadowy dealings. One must be prepared.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Affinity for Water

You are comfortable in and around the water.

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Sense of Direction

You have a good sense of where you are in the City.

Obsession with Eggs

You keep thinking about eggs. Maybe just one egg.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Tale of the Ghost Chimes

Did Ghosts create these chimes? Do they call Ghosts? Are the the songs of Ghosts?

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Out and About in Jangle

In the Gardens of Jangle STARTING AREA // create a character here. And then....  This area is only visible if you have a Stranger Quality > 0.

You are restless. Perhaps it is the sun, or your lack of memory, but you feel a great need to get out.

The choices on this card may change as you do. They also have a wide range of effects, but if you miss one here, you will have other chances to develop those qualities.

Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Change your mind and stay home

You can ease your restlessness with books, art, or a newspaper. Imagination is everything.


Strange news

The newspapers are known less for stories than for opinions and terrible cartoons. There's information to be gleaned, regardless.

The Artisans Council is under pressure from the Merchants Guild—-hardly a surprise. Several Dryskins are trying to break away from the Guild of Fisherman. An eccentric Featherkin is trying to get permission for rope bridges in the Canals District.

And tucked in a book is a small etching of a Furfolk woman. She looks familiar, maybe even a bit like you.

Stories of the People: Furfolk has not changed from 5 because it's higher than 2.

0 change points, 5 more needed to reach level 5.


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

for Your Hands

Elegant Gloves

THE word in haute couture. Also useful for shadowy dealings. One must be prepared.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Affinity for Water

You are comfortable in and around the water.

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Sense of Direction

You have a good sense of where you are in the City.

Obsession with Eggs

You keep thinking about eggs. Maybe just one egg.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Tale of the Ghost Chimes

Did Ghosts create these chimes? Do they call Ghosts? Are the the songs of Ghosts?

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Always

Always


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

for Your Hands

Elegant Gloves

THE word in haute couture. Also useful for shadowy dealings. One must be prepared.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Affinity for Water

You are comfortable in and around the water.

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Sense of Direction

You have a good sense of where you are in the City.

Obsession with Eggs

You keep thinking about eggs. Maybe just one egg.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Tale of the Ghost Chimes

Did Ghosts create these chimes? Do they call Ghosts? Are the the songs of Ghosts?

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Hints of Memory

In the Gardens of Jangle STARTING AREA // create a character here. And then....  This area is only visible if you have a Stranger Quality > 0.

Something tickles at your mind. A thought goes twining like the tendrils of a squash-vine.

What did you almost remember?

Choices on cards may change as you do.

Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

A feeling of wood in your hands?

The silkiness of sanded wood, or the softness of petals, or the solidity of a growing branch...

Other people?

You have a sudden sense of others' presence. Who? Where? Here? When?

No.

You don't want to remember! You want to be free to discover anew.


Laughter and the watery flow of motion

Dancing, balancing, splashing, a crowd by streams and small bridges? No... small waterways built of stone.

No faces are visible in your mind. Your heart swells suddenly with a sense of loss. Were those Furfolk? Where did they go? Did that happen or is it just your imagination?

1 change point, 6 more needed to reach level 7.

2 change points, 2 more needed to reach level 4.

You've lost 1 x Absence of Memory (new total 4).


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

for Your Hands

Elegant Gloves

THE word in haute couture. Also useful for shadowy dealings. One must be prepared.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Affinity for Water

You are comfortable in and around the water.

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Sense of Direction

You have a good sense of where you are in the City.

Obsession with Eggs

You keep thinking about eggs. Maybe just one egg.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Tale of the Ghost Chimes

Did Ghosts create these chimes? Do they call Ghosts? Are the the songs of Ghosts?

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Always

Always


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

for Your Hands

Elegant Gloves

THE word in haute couture. Also useful for shadowy dealings. One must be prepared.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Affinity for Water

You are comfortable in and around the water.

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Sense of Direction

You have a good sense of where you are in the City.

Obsession with Eggs

You keep thinking about eggs. Maybe just one egg.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Tale of the Ghost Chimes

Did Ghosts create these chimes? Do they call Ghosts? Are the the songs of Ghosts?

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


A Blustery Day

In the Gardens of Jangle STARTING AREA // create a character here. And then....  This area is only visible if you have a Stranger Quality > 0.

Wind during the Season of 0? Anything might happen.

As you change, so might the options and outcomes from this card.

Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Too much force!

You consider pressing forth against the gale, but choose instead a cosier place. Of course, the wind may sometimes blow you off course...


Time for a mug of something

At Home Today

Home's supposed to be familiar. Time to reacquaint yourself with it. <br />[Choices on cards may change as you do.]

You have no trouble making it home, today. Perhaps you will have a mug of tea or poke about your half-remembered belongings while the wind passes.


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

for Your Hands

Elegant Gloves

THE word in haute couture. Also useful for shadowy dealings. One must be prepared.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Affinity for Water

You are comfortable in and around the water.

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Sense of Direction

You have a good sense of where you are in the City.

Obsession with Eggs

You keep thinking about eggs. Maybe just one egg.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Tale of the Ghost Chimes

Did Ghosts create these chimes? Do they call Ghosts? Are the the songs of Ghosts?

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Aha!

A stack of papers

Luck

Watch for the fall of a card.

A matter of luck: the odds are against you here.

At Home Today

In the Gardens of Jangle STARTING AREA // create a character here. And then....  This area is only visible if you have a Stranger Quality > 0.

Home's supposed to be familiar. Time to reacquaint yourself with it.
Choices on cards may change as you do.

Maybe you can find a reason for an Echo of Ghosts in this pack of notes?

You find a green scrap of paper with an herbal scent. There are a few words legible still.

You were fortunate!

You've gained 1 x Secrets (new total 3).


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

for Your Hands

Elegant Gloves

THE word in haute couture. Also useful for shadowy dealings. One must be prepared.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Affinity for Water

You are comfortable in and around the water.

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Sense of Direction

You have a good sense of where you are in the City.

Obsession with Eggs

You keep thinking about eggs. Maybe just one egg.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Tale of the Ghost Chimes

Did Ghosts create these chimes? Do they call Ghosts? Are the the songs of Ghosts?

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Always

Always


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

for Your Hands

Elegant Gloves

THE word in haute couture. Also useful for shadowy dealings. One must be prepared.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Affinity for Water

You are comfortable in and around the water.

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Sense of Direction

You have a good sense of where you are in the City.

Obsession with Eggs

You keep thinking about eggs. Maybe just one egg.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Tale of the Ghost Chimes

Did Ghosts create these chimes? Do they call Ghosts? Are the the songs of Ghosts?

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


At Home Today

In the Gardens of Jangle STARTING AREA // create a character here. And then....  This area is only visible if you have a Stranger Quality > 0.

Home's supposed to be familiar. Time to reacquaint yourself with it.
Choices on cards may change as you do.

Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

A stack of papers

Luck

Watch for the fall of a card.

A matter of luck: the odds are against you here.

Maybe you can find a reason for an Echo of Ghosts in this pack of notes?

An old chest

Luck

Watch for the fall of a card.

Old and warmly polished, you think it was your grandfather's. Maybe.

Clear away cobwebs

Luck

Watch for the fall of a card.

Sweep up. Perhaps you'll find some clues?


Oh, oops.

Clear away cobwebs

Luck

Watch for the fall of a card.

You accidentally knock a glass container off a counter. Rats! You had rather liked that one.


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

for Your Hands

Elegant Gloves

THE word in haute couture. Also useful for shadowy dealings. One must be prepared.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Affinity for Water

You are comfortable in and around the water.

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Sense of Direction

You have a good sense of where you are in the City.

Obsession with Eggs

You keep thinking about eggs. Maybe just one egg.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Tale of the Ghost Chimes

Did Ghosts create these chimes? Do they call Ghosts? Are the the songs of Ghosts?

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Always

Always


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

for Your Hands

Elegant Gloves

THE word in haute couture. Also useful for shadowy dealings. One must be prepared.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Affinity for Water

You are comfortable in and around the water.

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Sense of Direction

You have a good sense of where you are in the City.

Obsession with Eggs

You keep thinking about eggs. Maybe just one egg.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Tale of the Ghost Chimes

Did Ghosts create these chimes? Do they call Ghosts? Are the the songs of Ghosts?

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Alleyways

In the Gardens of Jangle STARTING AREA // create a character here. And then....  This area is only visible if you have a Stranger Quality > 0.

Sometimes, it's best to take the lesser-known ways.

Choices on cards may change as you do. So may consequences.

Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Mossy, yet direct

You slip along a moss-draped alleyway running between the Waterfront and the Canal District. It opens into a wide stone slipway.

Angled stairs

Nothing can compare to the statuary where the Gods Dream, high on the hill between Stonefire Forest and the North Quarries. A masterfully carved (and pleasingly timeworn) stairway takes you up there.

Subtle viewpoints

You spend some time poking about the myriad sheltered nooks and examining quiet benches near your home. Who knew there were so many!


The oddest things are found near the water

Despite the cool damp, a Dryskin woman is tending a small barge.  She gives you a look, a polite nod, and points to a nearby ledge, where a young monk is sitting Stone. You both respect his silence.

Stories of the People: Dryskins has not changed from 4 because it's higher than 3.


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

for Your Hands

Elegant Gloves

THE word in haute couture. Also useful for shadowy dealings. One must be prepared.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Affinity for Water

You are comfortable in and around the water.

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Sense of Direction

You have a good sense of where you are in the City.

Obsession with Eggs

You keep thinking about eggs. Maybe just one egg.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Tale of the Ghost Chimes

Did Ghosts create these chimes? Do they call Ghosts? Are the the songs of Ghosts?

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Always

Always


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

for Your Hands

Elegant Gloves

THE word in haute couture. Also useful for shadowy dealings. One must be prepared.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Affinity for Water

You are comfortable in and around the water.

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Sense of Direction

You have a good sense of where you are in the City.

Obsession with Eggs

You keep thinking about eggs. Maybe just one egg.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Tale of the Ghost Chimes

Did Ghosts create these chimes? Do they call Ghosts? Are the the songs of Ghosts?

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.