a Suitable Wardrobe

Things one might put on.

Headwear

Hats and scarves may decorate, protect...or conceal.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Your Way in the Garden

Unlocked with a stranger 2 - you have 2; Unlocked when The Way is:

the way is open (you have this)

People of a Future Past

Unlocked with a stranger 2 - you have 2; Unlocked when Tribe is:

Some parts of your past can neither be remembered nor forgotten...

Rewriting It All

This Card will either RESET all your qualities or DELETE your character...

Always

Always

Hedgerows and Privet Fences

Perhaps bit of  walk will help clear your mind after an Echo of Ghosts...

The Neighbors

Perhaps your neighbors know something about you...


a Suitable Wardrobe

Things one might put on.

Headwear

Hats and scarves may decorate, protect...or conceal.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

Discover your possible Way with cards and choices from the Sometimes in the City deck.

You are discovering your Way, your drive, your purpose. Are you a Changer?

Discovering your Way: A Maker?

Discover your possible Ways with cards and choices from the Sometimes in the City deck.

You are discovering your Way, your drive, your purpose. Are you a Maker?

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Sartorial Dreams

Off to the shops today.
It's high time to update your wardrobe. Perhaps something in an ivy-pattern, or delicately touched with floral borders, or merely astonishingly useful.

Choices on cards may change as you do.

[make one sim for elsewhere, other gear] TRIBE card. // All basic + post-Tribe passion. But

Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Flamboyance

Luck

Watch for the fall of a card.

A matter of luck: the odds are strongly against you here.

It's something bright and fancy that you seek today.

            1
            You need Passion 1 (you have 4)

            1
            Unlocked with Passion 1 - you have 4

Subtle

Luck

Watch for the fall of a card.

You are in the mood to find something practical and un-ostentatious.

            1
            You need Curiosity 1 (you have 3)

            1
            Unlocked with Curiosity 1 - you have 3

Most suitable.

Luck

Watch for the fall of a card.

Something one might wear on a variety of occasions—one never knows what might turn up. A hat? A coat?

            1
            You need Fortitude 1 (you have 4)

            1
            Unlocked with Fortitude 1 - you have 4

No time to shop!

You've got much better things to do today than sell or shop.


It fits like a second skin

Subtle

Luck

Watch for the fall of a card.

Over in Crossbay is a Dryskin ancient selling leather goods made by—so she says—her various grandchildren. She claims you look a bit like her second cousin thrice removed.

She gladly sells you a vest with myriad pockets lining it. The leather outer layer would easily mask most of what would fit. Perfect for treasures ... or ... other things.
Later, you will need Stamped Coins, Secrets, or Oddments to purchase things.

You were fortunate!

Stories of the People: Dryskins has not changed from 4 because it's higher than 3.

A practical vest. You can carry much ... or hide much.

You now have 1 x A Vest of Many Pockets.

3 change points, 1 more needed to reach level 4.

Curiosity is increasing...


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Always

Always


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


A Blustery Day

Beginnings: Stranger in a Familiar Place

In the Gardens of Jangle STARTING AREA // create a character here. And then....  This area is only visible if you have a Stranger Quality > 0.

Wind during the Season of 0? Anything might happen.

As you change, so might the options and outcomes from this card.

// Based on Fort Cur Pass but earns various Stories or Ways at random //

Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Hold onto your hat!

A very modest challenge

There must be a storm out past the bay, to generate a gust like that one!

Tough; you have business to seek—your neighbor mentioned a Dryskin in Waterfront North was seeking some temporary hands to help with some new cargo shipments.

Fly a kite

A very modest challenge

What a wonderful opportunity! There are some lovely long meadows in the Garden District (if you can evade those guarding against just this sort of thing). Now, you just need to make a kite...

Where does the wind come from?

A modest challenge

The scent of evergreens, sharp and tangy, spirals and dances in the streets. It lures you.

Too much force!

You consider pressing forth against the gale, but choose instead a cosier place. Of course, the wind may sometimes blow you off course...


Working nicely

Hold onto your hat!

A very modest challenge

The Steadfast Merchant gives you a long and deeply suspicious look. Eventually he decides you might just be worth your salt, and hires you.

Your afternoon is quite strengthening, all in all, although the pay could be better.

3 change points, 2 more needed to reach level 5.

Fortitude is increasing...

You succeeded in a Fortitude challenge! (Simple challenges mean you don't learn so much.)

2 change points, 1 more needed to reach level 3.

Discovering your Way: A Warrior? is increasing...

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

You've gained 1 x Stamped Coins (new total 7).


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Always

Always


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Trolleys Across Town

In the Gardens of Jangle STARTING AREA // create a character here. And then....  This area is only visible if you have a Stranger Quality > 0.

The trolleys today seem especially crowded.
Nevertheless, the empty bits of your memory crave answers. How will you explore today?

Occasionally something unexpected may occur.

Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Too many people

A modest challenge

Don't ride after all; this is a fine opportunity to strengthen yourself.

Climb—or squeeze—aboard anyway.

A modest challenge

You certainly aren't going to let a thing like no room inside keep you from seeking more clues about yourself.

Try a different route.

A chancy challenge

This is a perfect time to try a trolley car you've never (well, as far as you don't recall, never) ridden. Even if you don't know where you will end up!


Invigorated!

Too many people

A very modest challenge

You pause at a tall fountain in the shape of —well, perhaps that's a fish ... of sorts. A short break and a drink of water is quite refreshing. Not much for your memory, but the rest of you feels excellent.

0 change points, 6 more needed to reach level 6.

Fortitude has increased to 5!

You succeeded in a Fortitude challenge!

1 change point, 5 more needed to reach level 6.

Fortitude is increasing...


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Always

Always


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


At Home Today

In the Gardens of Jangle STARTING AREA // create a character here. And then....  This area is only visible if you have a Stranger Quality > 0.

Home's supposed to be familiar. Time to reacquaint yourself with it.
Choices on cards may change as you do.

Earn Secrets, Oddments, stamped coins. Also a bit about yourself.

Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

A stack of papers

Luck

Watch for the fall of a card.

A matter of luck: the odds are against you here.

Maybe you can find a reason for an Echo of Ghosts in this pack of notes?

An old chest

Luck

Watch for the fall of a card.

Old and warmly polished, you think it was your grandfather's. Maybe.

Clear away cobwebs

Luck

Watch for the fall of a card.

Sweep up. Perhaps you'll find some clues?


Whfft!

An old chest

Luck

Watch for the fall of a card.

Nothing here but a moth and an old sweater, apparently.

You were unlucky. Better luck next time...


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Always

Always


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


An Evening in the Travelers' Quarter

In the Gardens of Jangle STARTING AREA // create a character here. And then....  This area is only visible if you have a Stranger Quality > 0.

You take yourself off to a pub for the evening. The Flying Pig is a fine place for news, fights, trades, and excellent libations.

You will not always see the same choices on cards... nor results.

Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

A very good brew

This an excellent beer, better than the usual. Perhaps you could make something like it.

The chatter of travellers

You lean back on your bench, listening to the flow of dialects, news of discoveries, rumors of ghosts in the Fenwold...

It's far too mellow tonight

Clearly this place needs shaking up tonight.

How dare he be so rude to the wench?

She's not really your business, for all that she looks like that cousin. Doesn't matter. She clearly doesn't like the "attentions" from that patron.

Done for the evening

A low-risk challenge

A quiet drink, and you are ready to go home. Nothing was accomplished by coming here tonight, but perhaps nothing needed to be.

            0
            You need Fortitude 0 (you have 5)

            0
            Unlocked with Fortitude 0 - you have 5


Bouncer for the night

You suggest the cad abandon his unwanted attempts at persuasion. <br />Something about your stance (or perhaps rumors of you have reached him) causes him to make a hasty exit.

0 change points, 4 more needed to reach level 4.

Discovering your Way: A Warrior? has increased to 3!

3 change points, 2 more needed to reach level 5.

Passion is increasing...


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Always

Always


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


At Home Today

In the Gardens of Jangle STARTING AREA // create a character here. And then....  This area is only visible if you have a Stranger Quality > 0.

Home's supposed to be familiar. Time to reacquaint yourself with it.
Choices on cards may change as you do.

Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

A stack of papers

Luck

Watch for the fall of a card.

A matter of luck: the odds are against you here.

Maybe you can find a reason for an Echo of Ghosts in this pack of notes?

An old chest

Luck

Watch for the fall of a card.

Old and warmly polished, you think it was your grandfather's. Maybe.

Clear away cobwebs

Luck

Watch for the fall of a card.

Sweep up. Perhaps you'll find some clues?


A memento

A stack of papers

Luck

Watch for the fall of a card.

You found a letter. Oh.
It's from that cousin.


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Always

Always


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Sartorial Dreams

Off to the shops today.
It's high time to update your wardrobe. Perhaps something in an ivy-pattern, or delicately touched with floral borders, or merely astonishingly useful.

Choices on cards may change as you do.

Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Flamboyance

Luck

Watch for the fall of a card.

A matter of luck: the odds are strongly against you here.

It's something bright and fancy that you seek today.

Most suitable.

Luck

Watch for the fall of a card.

Something one might wear on a variety of occasions—one never knows what might turn up. A hat? A coat?

            1
            You need Fortitude 1 (you have 5)

            1
            Unlocked with Fortitude 1 - you have 5

No time to shop!

You've got much better things to do today than sell or shop.


Getting back to your business, then

You head off in other directions.


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Always

Always


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Trolleys Across Town

In the Gardens of Jangle STARTING AREA // create a character here. And then....  This area is only visible if you have a Stranger Quality > 0.

The trolleys today seem especially crowded.
Nevertheless, the empty bits of your memory crave answers. How will you explore today?

Occasionally something unexpected may occur.

Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Too many people

A very modest challenge

Don't ride after all; this is a fine opportunity to strengthen yourself.

Climb—or squeeze—aboard anyway.

A modest challenge

You certainly aren't going to let a thing like no room inside keep you from seeking more clues about yourself.

Try a different route.

A chancy challenge

This is a perfect time to try a trolley car you've never (well, as far as you don't recall, never) ridden. Even if you don't know where you will end up!


Whee!

Climb—or squeeze—aboard anyway.

A very modest challenge

The trolley bumps and weaves along its tracks. The wind is fresh, the smells of the markets and sun-warmed stone walls caress your senses, and the daylight seems to celebrate with you.

0 change points, 6 more needed to reach level 6.

Passion has increased to 5!

You succeeded in a Passion challenge!

1 change point, 5 more needed to reach level 6.

Passion is increasing...


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Always

Always


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


A Blustery Day

In the Gardens of Jangle STARTING AREA // create a character here. And then....  This area is only visible if you have a Stranger Quality > 0.

Wind during the Season of 0? Anything might happen.

As you change, so might the options and outcomes from this card.

Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Where does the wind come from?

A modest challenge

The scent of evergreens, sharp and tangy, spirals and dances in the streets. It lures you.

Too much force!

You consider pressing forth against the gale, but choose instead a cosier place. Of course, the wind may sometimes blow you off course...


Following your nose

Where does the wind come from?

A very modest challenge

The prickly wild scent leads you on a deeper exploration of the city edge, where the Garden District abuts the StoneFire Forest. In one stretch, there are perhaps 17 different kind of evergreen, each with its own subtle differences of scent.

1 change point, 4 more needed to reach level 5.

Curiosity has increased to 4!

You succeeded in a Curiosity challenge!

1 change point, 3 more needed to reach level 4.

Discovering your Way: An Explorer? is increasing...


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Always

Always


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


A Blustery Day

In the Gardens of Jangle STARTING AREA // create a character here. And then....  This area is only visible if you have a Stranger Quality > 0.

Wind during the Season of 0? Anything might happen.

As you change, so might the options and outcomes from this card.

Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Where does the wind come from?

A very modest challenge

The scent of evergreens, sharp and tangy, spirals and dances in the streets. It lures you.

Too much force!

You consider pressing forth against the gale, but choose instead a cosier place. Of course, the wind may sometimes blow you off course...


Time for a mug of something

At Home Today

Home's supposed to be familiar. Time to reacquaint yourself with it. <br />[Choices on cards may change as you do.]

You have no trouble making it home, today. Perhaps you will have a mug of tea or poke about your half-remembered belongings while the wind passes.


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Whfft!

An old chest

Luck

Watch for the fall of a card.

A matter of luck: the odds are against you here.

At Home Today

In the Gardens of Jangle STARTING AREA // create a character here. And then....  This area is only visible if you have a Stranger Quality > 0.

Home's supposed to be familiar. Time to reacquaint yourself with it.
Choices on cards may change as you do.

Old and warmly polished, you think it was your grandfather's. Maybe.

Nothing here but a moth and an old sweater, apparently.


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Always

Always


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Trolleys Across Town

In the Gardens of Jangle STARTING AREA // create a character here. And then....  This area is only visible if you have a Stranger Quality > 0.

The trolleys today seem especially crowded.
Nevertheless, the empty bits of your memory crave answers. How will you explore today?

Occasionally something unexpected may occur.

Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Too many people

A very modest challenge

Don't ride after all; this is a fine opportunity to strengthen yourself.

Climb—or squeeze—aboard anyway.

A very modest challenge

You certainly aren't going to let a thing like no room inside keep you from seeking more clues about yourself.

Try a different route.

A modest challenge

This is a perfect time to try a trolley car you've never (well, as far as you don't recall, never) ridden. Even if you don't know where you will end up!


Six bridges later

A modest challenge

Through the Old City and back, a clanking detour through Waterfront South, then across the upper delta of the Sralliburthin River to Waterfront North and into the Traveler's Quarter. There's always something new to see when you try a route you've never taken.

3 change points, 2 more needed to reach level 5.

Curiosity is increasing...

You succeeded in a Curiosity challenge!

4 change points, 1 more needed to reach level 5.

Curiosity is increasing...


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Always

Always


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Out and About in Jangle

In the Gardens of Jangle STARTING AREA // create a character here. And then....  This area is only visible if you have a Stranger Quality > 0.

You are restless. Perhaps it is the sun, or your lack of memory, but you feel a great need to get out.

The choices on this card may change as you do. They also have a wide range of effects, but if you miss one here, you will have other chances to develop those qualities.

WAY & quirks, plus BASIC (Affinity for Water, Inclination to Garden, Sense of Direction) or more Stories of the People

Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

The StoneFire Forest

Luck

Watch for the fall of a card.

A matter of luck: the odds are against you here.

Have you been there? Is it the name that draws you, or a memory?

Akkakin Reservoir

Luck

Watch for the fall of a card.

The expanse of fresh water at the reservoir seems more appealing right now than the salt waves in the bay below.

Change your mind and stay home

You can ease your restlessness with books, art, or a newspaper. Imagination is everything.


An excellent mind for mazes

The StoneFire Forest

Luck

Watch for the fall of a card.

The StoneFire Forest is a strange, dry place. Corridors of rockface, dry lichens, unexpected echoes. As you climb, the air and the rocks both warm dramatically. Birds and lizards call from ledges far above you, and the shadows are sharp. Some people might get lost in this maze, but not you.

You were fortunate!

4 change points, 1 more needed to reach level 5.

Curiosity has not changed from 4 because it's higher than 3.

0 change points, 2 more needed to reach level 2.

You now have a Sense of Direction.

2 change points, 2 more needed to reach level 4.


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Sense of Direction

You have a good sense of where you are in the City.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Always

Always


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Sense of Direction

You have a good sense of where you are in the City.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


A Blustery Day

In the Gardens of Jangle STARTING AREA // create a character here. And then....  This area is only visible if you have a Stranger Quality > 0.

Wind during the Season of 0? Anything might happen.

As you change, so might the options and outcomes from this card.

Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Where does the wind come from?

A very modest challenge

The scent of evergreens, sharp and tangy, spirals and dances in the streets. It lures you.

Too much force!

You consider pressing forth against the gale, but choose instead a cosier place. Of course, the wind may sometimes blow you off course...


Time for a mug of something

At Home Today

Home's supposed to be familiar. Time to reacquaint yourself with it. <br />[Choices on cards may change as you do.]

You have no trouble making it home, today. Perhaps you will have a mug of tea or poke about your half-remembered belongings while the wind passes.


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Sense of Direction

You have a good sense of where you are in the City.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Well, that's nicer.

Clear away cobwebs

Luck

Watch for the fall of a card.

A matter of luck: the odds are against you here.

At Home Today

In the Gardens of Jangle STARTING AREA // create a character here. And then....  This area is only visible if you have a Stranger Quality > 0.

Home's supposed to be familiar. Time to reacquaint yourself with it.
Choices on cards may change as you do.

Sweep up. Perhaps you'll find some clues?

One room done. You have sense of partial satisfaction, anyway.


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Sense of Direction

You have a good sense of where you are in the City.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Always

Always


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Sense of Direction

You have a good sense of where you are in the City.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Hints of Memory

In the Gardens of Jangle STARTING AREA // create a character here. And then....  This area is only visible if you have a Stranger Quality > 0.

Something tickles at your mind. A thought goes twining like the tendrils of a squash-vine.

What did you almost remember?

Choices on cards may change as you do.

WAY card w Hints of Stories. // Be sure After beginnings can find Ghost and Egg starting points.

Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

A faint echo of sound?

You think you heard a few notes of music. Maybe.

A shape of some sort?

Everywhere you suddenly seem to see ovals and circles, many tapered somewhat.

A feeling of wood in your hands?

The silkiness of sanded wood, or the softness of petals, or the solidity of a growing branch...

Other people?

You have a sudden sense of others' presence. Who? Where? Here? When?

No.

You don't want to remember! You want to be free to discover anew.


The texture of trees

In your mind you lay your hand on the branch of a tree. The rough curve awakens in you a memory of someone's wind-leathered arms, warmed by the sun. Why are you thinking of a Dryskin?

2 change points, 2 more needed to reach level 4.

Discovering your Way: A Maker? has not changed from 3 because it's higher than 2.

4 change points, 1 more needed to reach level 5.

Stories of the People: Dryskins has not changed from 4 because it's higher than 2.


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Sense of Direction

You have a good sense of where you are in the City.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Always

Always


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Sense of Direction

You have a good sense of where you are in the City.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Sartorial Dreams

Off to the shops today.
It's high time to update your wardrobe. Perhaps something in an ivy-pattern, or delicately touched with floral borders, or merely astonishingly useful.

Choices on cards may change as you do.

Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Flamboyance

Luck

Watch for the fall of a card.

A matter of luck: the odds are strongly against you here.

It's something bright and fancy that you seek today.

            1
            You need Passion 1 (you have 5)

            1
            Unlocked with Passion 1 - you have 5

Most suitable.

Luck

Watch for the fall of a card.

Something one might wear on a variety of occasions—one never knows what might turn up. A hat? A coat?

No time to shop!

You've got much better things to do today than sell or shop.


Fine Featherkin, but that's all

Flamboyance

Luck

Watch for the fall of a card.

Nothing quite suits, today. But you've met an interesting Featherkin glovemaker. You chat about the nature of the Tribes, and how many young things don't know which Tribe will fit until the time comes. Perhaps this shop is worth another visit, someday.

Stories of the People: Featherkin has not changed from 4 because it's higher than 3.


a Suitable Wardrobe

Things one might put on.

A Vest of Many Pockets

A practical vest. You can carry much ... or hide much.

Headwear

Hats and scarves may decorate, protect...or conceal.

Spendables

Things you might be able to spend, share, or trade.

Secrets

Sssh. Save this until you need it.

Oddments

Oddments can be used as Trade Items or as Bribes. Some are merely fun to collect.

Stamped Coins

Sometimes a bit heavy, these can be used to buy items or to bribe someone.

Inclination to Garden

You are learning about plants and gardens

Tendrils of the Past

What caused your memory loss? Or who?

a stranger

A past yet to be revealed

Discovering your Way: A Changer?

You are discovering your Way, your drive, your purpose. Are you a Changer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Maker?

You are discovering your Way, your drive, your purpose. Are you a Maker?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Discovering your Way: An Explorer?

You are discovering your Way, your drive, your purpose. Are you an Explorer?
Discover your possible Way with cards and choices from the Sometimes in the City deck.

Discovering your Way: A Warrior?

You are discovering your Way, your drive, your purpose. Are you a warrior?
Discover your possible Ways with cards and choices from the Sometimes in the City deck.

Sense of Direction

You have a good sense of where you are in the City.

Season

Seasons turn, and what is possible in one may be past in another....

Injured

Ow. <br />If your injuries get too severe... well, you know what happens..

Fortitude

Strength and  endurance of the physical sort.

Passion

Your drive, your purpose. Sometimes, your obsession. People are often drawn to those with high Passion.

Curiosity

You might be clever, inventive, intelligent, or wise—if you have Fortitude and Passion to temper and guide your curiosity.

Stories of the People: Featherkin

Featherkin like light, space, and color. They give great parties, and some have keen insight.

Stories of the People: Furfolk

Furfolk are, it is said, some of the oldest people (not counting the Far-gone or the Lazarenes). They are numerous and often friendly.

Stories of the People: Dryskins

Dryskin people seem to like warm places. They are slow to change their minds and have excellent memories.


Sometimes in the City

Days blossom and fill with opportunity. Follow what Chance brings.

Always

Always